Debian is an open community project to create a free software operating system. I've been involved in the project to one extent or another since around 2001 and I became an official project member (Developer) in 2009. (See my timeline for more information).

Why Debian?

Current projects

In the early days of my involvement I was mostly focussed on either packaging individual pieces of software or thinking about the integration of small collections of related software. Nowadays I am more concerned with distribution-wide concerns and I'm trying to move away from package-centric thinking.



From some time around 2005-2006 until November 2011 I worked on improving the quality of games within Debian, with particular emphasis on Doom. In that time I was the primary maintainer of prboom, chocolate-doom, freedoom and deutex. I also developed game-data-packager to aid injecting commercial Doom data into the Debian package ecosystem. game-data-packager then grew to support other games including Quake and Quake 3, Rise of the Triad and Wolfenstein 3D. I helped new maintainers to get their packages for zdoom, doomsday and vavoom into the archive.

external links

Pages tagged 'Debian':

Blog posts tagged 'Debian':