[blockmap.wl](https://redmars.org/wadc/examples/#_blockmap_wl) being reloaded (click for animation)

blockmap.wl being reloaded (click for animation)

A couple of weeks ago I release version 3.0 of Wad Compiler, a lazy functional programming language and IDE for the construction of Doom maps.

3.0 introduces more flexible randomness with rand; two new test maps (blockmap and bsp) that demonstrate approaches to random dungeon generation; some useful data structures in the library; better Hexen support and a bunch of other improvements.

Check the release notes for the full details, and check out the gallery of examples to see the kind of things you can do.

Version 3.0 of WadC is dedicated to Lu (1972-2019). RIP.