WadC session running pipeloop.wl
WadC requires Java and several Doom prerequisites to use. See setup to get WadC's and its pre-requisites set up.
Check out the gallery of examples to see the kind of things you can do. The gallery includes in-game pictures, top-down map renderings and links to ready-to-play WADs.
If you want some ideas for things to do, take a look at the WadC HACKING guide.
New in 3.1
blockmap.wl being reloaded (click for animation)
3.1 introduces tuneable parameters ("knobs") and an experimental built-in
archclip, which produces abbreviated arches.
Check the release notes for the full details.
Version 3.1 of WadC is dedicated to Kayvan Walker (1983-2022). RIP. Thank you Kayvan for introducing me to Doom, amongst a great many more important things.
You can also just email me if you don't like GitHub, or leave a comment on this page.
WadC was originally written by Wouter van Oortmerssen (Aardappel). Aardappel's historic WadC web page and version 1.1 are available at http://strlen.com/wadc/.