I made a Doom map! Well, I actually made it over 10 years ago for Freedoom. A few months ago it was finally replaced, and so I thought I'd release it standalone. I took the opportunity to clean it up a little bit. You could consider it like a "director's cut". It's been a long time since I've done anything like this, and it was fun in some ways to revisit it, but it's not something I want to do again any time soon.


It requires a Boom-compatible Doom engine to play: Eternity, ZDoom, PrBoom+ are known to work.