jmtd → log → introducing ufo
For the last two years, I have been quietly working on a computer game influenced heavily by the classic UFO: Enemy Unknown.
The game is nowhere near complete and probably of little interest to most people. However, I have recently had the urge to write about things which have come up during development of the game. I've held of doing so since I hadn't actually announced the game.
Consider this an announcement of sorts. The super-early, basically not interesting source and binaries for win32 together with some documentation are available at http://ufo.alcopop.org/. This post serves to get the introduction out of the way so that in future, I can write about interesting things that have come up in the course of development.
Comments
Hi,
i wonder how your game and concept is related and differs to ufo:ai and the others you listet at "Other clones to try out".