1 /*
   2  * Copyright (c) 2007, 2016, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  */
  23 
  24 /*
  25  * @test
  26  * @key headful
  27  * @bug 6764257
  28  * @summary Tests that the color is reset properly after save/restore context
  29  * @author Dmitri.Trembovetski@sun.com: area=Graphics
  30  * @compile -XDignore.symbol.file=true RSLContextInvalidationTest.java
  31  * @run main/othervm RSLContextInvalidationTest
  32  * @run main/othervm -Dsun.java2d.noddraw=true RSLContextInvalidationTest
  33  * @run main/othervm -Dsun.java2d.opengl=True RSLContextInvalidationTest
  34  */
  35 
  36 import java.awt.Color;
  37 import java.awt.Graphics;
  38 import java.awt.GraphicsConfiguration;
  39 import java.awt.GraphicsDevice;
  40 import java.awt.GraphicsEnvironment;
  41 import java.awt.image.BufferedImage;
  42 import java.awt.image.VolatileImage;
  43 import sun.java2d.DestSurfaceProvider;
  44 import sun.java2d.Surface;
  45 import sun.java2d.pipe.RenderQueue;
  46 import sun.java2d.pipe.hw.*;
  47 
  48 public class RSLContextInvalidationTest {
  49 
  50     public static void main(String[] args) {
  51         GraphicsEnvironment ge =
  52             GraphicsEnvironment.getLocalGraphicsEnvironment();
  53         GraphicsDevice gd = ge.getDefaultScreenDevice();
  54         GraphicsConfiguration gc = gd.getDefaultConfiguration();
  55         VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
  56         vi.validate(gc);
  57         VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
  58         vi1.validate(gc);
  59 
  60         if (!(vi instanceof DestSurfaceProvider)) {
  61             System.out.println("Test considered PASSED: no HW acceleration");
  62             return;
  63         }
  64 
  65         DestSurfaceProvider p = (DestSurfaceProvider)vi;
  66         Surface s = p.getDestSurface();
  67         if (!(s instanceof AccelSurface)) {
  68             System.out.println("Test considered PASSED: no HW acceleration");
  69             return;
  70         }
  71         AccelSurface dst = (AccelSurface)s;
  72 
  73         Graphics g = vi.createGraphics();
  74         g.drawImage(vi1, 95, 95, null);
  75         g.setColor(Color.red);
  76         g.fillRect(0, 0, 100, 100);
  77         g.setColor(Color.black);
  78         g.fillRect(0, 0, 100, 100);
  79         // after this the validated context color is black
  80 
  81         RenderQueue rq = dst.getContext().getRenderQueue();
  82         rq.lock();
  83         try {
  84             dst.getContext().saveState();
  85             dst.getContext().restoreState();
  86         } finally {
  87             rq.unlock();
  88         }
  89 
  90         // this will cause ResetPaint (it will set color to extended EA=ff,
  91         // which is ffffffff==Color.white)
  92         g.drawImage(vi1, 95, 95, null);
  93 
  94         // now try filling with black again, but it will come up as white
  95         // because this fill rect won't validate the color properly
  96         g.setColor(Color.black);
  97         g.fillRect(0, 0, 100, 100);
  98 
  99         BufferedImage bi = vi.getSnapshot();
 100         if (bi.getRGB(50, 50) != Color.black.getRGB()) {
 101             throw new RuntimeException("Test FAILED: found color="+
 102                 Integer.toHexString(bi.getRGB(50, 50))+" instead of "+
 103                 Integer.toHexString(Color.black.getRGB()));
 104         }
 105 
 106         System.out.println("Test PASSED.");
 107     }
 108 }