1 /* 2 * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 */ 23 24 /* 25 * @test 26 * @bug 6764257 27 * @summary Tests that the color is reset properly after save/restore context 28 * @author Dmitri.Trembovetski@sun.com: area=Graphics 29 * @compile -XDignore.symbol.file=true RSLContextInvalidationTest.java 30 * @run main/othervm RSLContextInvalidationTest 31 * @run main/othervm -Dsun.java2d.noddraw=true RSLContextInvalidationTest 32 * @run main/othervm -Dsun.java2d.opengl=True RSLContextInvalidationTest 33 */ 34 35 import java.awt.Color; 36 import java.awt.Graphics; 37 import java.awt.GraphicsConfiguration; 38 import java.awt.GraphicsDevice; 39 import java.awt.GraphicsEnvironment; 40 import java.awt.image.BufferedImage; 41 import java.awt.image.VolatileImage; 42 import sun.java2d.DestSurfaceProvider; 43 import sun.java2d.Surface; 44 import sun.java2d.pipe.RenderQueue; 45 import sun.java2d.pipe.hw.*; 46 47 public class RSLContextInvalidationTest { 48 49 public static void main(String[] args) { 50 GraphicsEnvironment ge = 51 GraphicsEnvironment.getLocalGraphicsEnvironment(); 52 GraphicsDevice gd = ge.getDefaultScreenDevice(); 53 GraphicsConfiguration gc = gd.getDefaultConfiguration(); 54 VolatileImage vi = gc.createCompatibleVolatileImage(100, 100); 55 vi.validate(gc); 56 VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100); 57 vi1.validate(gc); 58 59 if (!(vi instanceof DestSurfaceProvider)) { 60 System.out.println("Test considered PASSED: no HW acceleration"); 61 return; 62 } 63 64 DestSurfaceProvider p = (DestSurfaceProvider)vi; 65 Surface s = p.getDestSurface(); 66 if (!(s instanceof AccelSurface)) { 67 System.out.println("Test considered PASSED: no HW acceleration"); 68 return; 69 } 70 AccelSurface dst = (AccelSurface)s; 71 72 Graphics g = vi.createGraphics(); 73 g.drawImage(vi1, 95, 95, null); 74 g.setColor(Color.red); 75 g.fillRect(0, 0, 100, 100); 76 g.setColor(Color.black); 77 g.fillRect(0, 0, 100, 100); 78 // after this the validated context color is black 79 80 RenderQueue rq = dst.getContext().getRenderQueue(); 81 rq.lock(); 82 try { 83 dst.getContext().saveState(); 84 dst.getContext().restoreState(); 85 } finally { 86 rq.unlock(); 87 } 88 89 // this will cause ResetPaint (it will set color to extended EA=ff, 90 // which is ffffffff==Color.white) 91 g.drawImage(vi1, 95, 95, null); 92 93 // now try filling with black again, but it will come up as white 94 // because this fill rect won't validate the color properly 95 g.setColor(Color.black); 96 g.fillRect(0, 0, 100, 100); 97 98 BufferedImage bi = vi.getSnapshot(); 99 if (bi.getRGB(50, 50) != Color.black.getRGB()) { 100 throw new RuntimeException("Test FAILED: found color="+ 101 Integer.toHexString(bi.getRGB(50, 50))+" instead of "+ 102 Integer.toHexString(Color.black.getRGB())); 103 } 104 105 System.out.println("Test PASSED."); 106 } 107 }