=========================================================================== Advanced engine needed : limit removing Primary purpose : Deathmatch =========================================================================== Title : NeoStoic Filename : neostoic Release date : 2019 Author : Jonathan Dowland Email Address : jon+idgames@dow.land Other Stuff By Author : Doom Noir; gib.zip; bits of PrBoom (and derivatives), Freedoom, 10sectors, Chocolate Doom (and derivatives), WadC (from 2008); admin/contributor to doomwiki.org; HWadTools; InkFoundry; Bird Cage for Heretic; Liquorice; BRutal EXtinction International Tournament… Misc. Author Info : https://jmtd.net/doom/ Description : A deathmatch map with custom textures. Since there's been quite a hiatus in the middle of finishing this map, I've included the map as it was when I left it (~2000) in "unreal6.wad". I fixed a single medusa bug so that the map can be played in ports that still have that bug. Additional Thanks to : Kristian "Ebola" Käll for initial playtesting and stealing one of my textures for Nimrod (;)) which encouraged me to finish this off eventually. [HLW] Wolf for dm_lostvillage (a Half Life DM map) whose appearance inspired me to try and do custom textures. Myxlplyx and Aznax aka NeoStoic, RIP, for some fun HLDM sessions. This release is named NeoStoic in your honour. Jim Jankowski for wupass1.zip, a (IMHO) severely underrated DM map with excellent flow and verticality. Derek "Afterglow" MacDonald for playtesting and thorough feedback. Elend for the sky texture. =========================================================================== * What is included * New levels : 2 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 20 years, give or take Editor(s) used : WadAuthor, Eureka, PSP 7, Wally, GIMP (gah), SLADE, WadC May Not Run With : Vanilla Tested With : Eternity, PrBoom+, Crispy Doom * Copyright / Permissions * WITH THE EXCEPTION OF THE SKY TEXTURE: which was provided by Elend on the Doomworld Forums: https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=31&tab=comments#comment-1920495 "of course you can use them as well, if you think they look okay. Just credit me at least." All other lumps: This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://jmtd.net/doom/